
Too Deep To Stop
This is a demo of our new physics based incremental clicker about mining gold
Featuring:
Smashing everything with pickaxe (physics)
Blowing the rest with TNTs (more physicsss)
Collecting gold, gems, treasures and mysterious relics (physics magic)
Spending incomes on upgrades (node tree)
Fellow diggers, please, tell us what think! Did you enjoy the demo?
| Published | 18 hours ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 4.2 out of 5 stars (4 total ratings) |
| Author | Loot Grounds |
| Genre | Simulation |
| Made with | Unity |
| Tags | 2D, Clicker, Incremental, Indie, mining, Short, upgrades |
Download
Download
Too_Deep_To_Stop.zip 54 MB




Comments
Log in with itch.io to leave a comment.
I enjoyed it, was a nice time killer.
Would like to see exp upgrades in the future, but I'm excited to see what other chaos is added to the game in the full release.
only feedback is make the last 2 mine levels easier to get. there is no xp scaling
like for example i just quit because i dont want to have to waste 15 mins to get the last mine level without a singe upgracde
It's a demo, meaning it's most likely missing upgrades which would make getting levels more feasible.
Really loved this, but a bit unbalanced, all upgrades were done before I unlocked lvl 4.
Double that! Game is great, but exp collecting is kinda long. I wish it was the other way: to get all exp upgrades BEFORE getting all money upgrades.
Disregard that if there will be more content added to the game.